
RUSH
A Game by Two Tribes Publishing
Supported Platforms
Description
RUSH is a 3D puzzle game developed by Two Tribes. It is a remake of WiiWare title Rubik's Puzzle Galaxy: Rush.
### Art-style The game’s art-style is very reminiscent of other Two Tribes title – Edge. It is extremely minimalistic. The levels themselves are mainly made of white cubes, and the other object is simplistic and colorful, and are mostly just geometrical shapes.
### Gameplay The game consists of more than 70 levels. Your goal is to guide multicolored cubes to a certain spot on the level throughout the multi-layered levels; the game world is fully 3D. To do so, you have to place individual tiles over the cubes’ course. They affect cubes’ direction and speed. There are also special tiles such as teleports. Each level has several entrance point and exits for the cubes of different colors. Some of them can have special objects like conveyor belts that affect cubes’ behavior. After the player places the tiles, they can press the button to start the movement of the cube. From this point, the player cannot affect them, and if any cubes collide or fall from the edge of the level, the stage restarts. The main concern for the developers was the maximum simplification of the controls so the player can focus on the puzzles alone, so all the movements in the game may be performed with the sole mouse.
System Requirements
For PC
OS: Windows® 7/8/8.1/10 Processor: Intel Core2 Duo or better Memory: 2 GB RAM Graphics: DirectX 9/OpenGL 4.1 capable GPU Storage: 2 GB available space
For Android
4.0 and up
For macOS
WARNING: CURRENTLY NOT COMPATIBLE WITH OS X 10.11 (EL CAPITAN) We are working on fixing this. OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later. Processor: Intel Memory: 512 MB RAM Graphics: Hard Drive: 300 MB HD space
OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later. Processor: Intel Memory: 1 GB RAM Graphics: Hard Drive: 300 MB HD space
For Linux
Processor: Intel® Pentium™ 4 2.4 GHz or better / AMD Athlon™ XP 3000+ or better Memory: 1 GB RAM Graphics: Hardware accelerated graphics card with 256 MB VRAM and working OpenGL 2.1 drivers(*). Hard Drive: 300 MB HD space Controller: Gamepad support (uses: SDL2) *NOTE: Attempts have been made to allow the game to run on OpenGL 1.4 or 1.5, so long as the following extensions are available: - ATI_separate_stencil - ARB_vertex_buffer_object - ARB_shading_language_100 - ARB_shader_objects - ARB_vertex_shader - ARB_fragment_shader
For iOS
iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8, iPad Mini 5, iPad Mini 5 Cellular, iPad Air 3, iPad Air 3 Cellular, iPod Touch Seventh Gen





