
Deathmatch Classic
A Game by Valve
Supported Platforms
Description
Deathmatch Classic is a standalone Half-Life mod developed by Valve.
Deathmatch Classic was initially developed as a remake of a popular game by Id Software, Quake.
The initial release included five maps, which were ported from Quake. The gameplay closely resembles the same of Quake with minor differences in weaponry. For instance, the iconic Half-Life crowbar is used instead of Quake's axe.
Deathmatch Classic physics is similar to Quake and allows the players to traverse at high speeds using bunnyhopping because of game engines similarities. However, the game speed in Deathmatch Classic is slower than in Quake.
There is no loadout system in the game, so the players have to pick up weapons that are scattered across the map and vary from the default shotgun to a rocket launcher, a taser, and a powerful beam weaponry.
There are also three kinds of bonuses in the game which grant players special abilities such as invincibility, invisibility or quad damage for a short amount of time.
System Requirements
For macOS
OS X Snow Leopard 10.6.3, 1GB RAM, 4GB Hard Drive Space,NVIDIA GeForce 8 or higher, ATI X1600 or higher, or Intel HD 3000 or higher Mouse, Keyboard, Internet Connection
For Linux
Linux Ubuntu 12.04, Dual-core from Intel or AMD at 2.8 GHz, 1GB Memory, nVidia GeForce 8600/9600GT, ATI/AMD Radeaon HD2600/3600 (Graphic Drivers: nVidia 310, AMD 12.11), OpenGL 2.1, 4GB Hard Drive Space, OpenAL Compatible Sound Card
For PC
Minimum: 500 mhz processor, 96mb ram, 16mb video card, Windows XP, Mouse, Keyboard, Internet Connection Recommended: 800 mhz processor, 128mb ram, 32mb+ video card, Windows XP, Mouse, Keyboard, Internet Connection



